More to the point, these all seem to be examples of "nested" abilities. Am I correct that abilities can have triggers, costs, and effects that can be made up of multiple different types of abilities? For example, from above:

  • Sneakdoor Beta appears to have a paid ability action that initiates a run and creates a floating constant ability affecting that run
  • Joshua B. appears to have a constant ability, activated by resolving his beginning of turn conditional ability, that creates a floating conditional ability that triggers at the end of turn


Tybb-sly That is correct. Sneakdoor Beta is another paid ability that creates a constant ability. Joshua B. has an optional conditional ability and a constant ability ("If you do…”) that creates a required conditional ability.

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