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The Initiation Phase is the first phase of a run. The initiation phase has three key components. First, the Runner declares which server is being attacked. Then, the Runner gains Bad Publicity credits. Finally, a check for ice protecting the server is made to determine if the run proceeds to the Confrontation Phase or the Access Phase.

The Initiation Phase is part 1 in the timing structure of a run.

TextEdit

Page 17, Column 1, Paragraph(s) 2-5, Core Rule Book
To initiate a run, the Runner declares the server that he is attacking. The Runner can only initiate a run against a single server per run action.

After the Runner declares the server he is attacking, he gains 1Credit to spend during the run for each point of bad publicity the Corporation has. Then, both players check to see if there is ice protecting the attacked server.

If there is ice protecting the server, the run proceeds to the Confrontation phase.

If there is no ice protecting the server, the run proceeds to the Access phase.

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