Android Netrunner Comprehensive Unofficial Rules Wiki
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Make a run. Bypass the first piece of ice encountered during this run.
"Hey, listen, I'm not asking you to do anything dangerous. Just let me into the building. And tell me which room has the weakest security. And please don't say 'the bathroom' again."



Inside Job initiates a run. During that run, the Runner bypasses the first rezzed piece of ice that s/he encounters.

Related Rulings[]


Sources[]

  1. Ability Classification Ruling
    I'm unclear if the following have constant or conditional abilities:

    Parasite: "Host ice ... is trashed if its strength is 0 or less." Constant ability, or conditional with trigger condition "host ice has strength 0 or less"?

    Inside Job: "Bypass the first piece of ice encountered during this run." Constant ability, or conditional with trigger condition "when you encounter the first piece of ice during this run"?

    Chum: "Do 3 net damage unless the Runner breaks all subroutines on that piece of ice." Constant ability, or conditional with trigger condition "when a subroutine resolves during the encounter with the next piece of ice, or when the encounter with the next piece of ice ends, or when the run ends during an encounter with the next piece of ice."

    Dirty Laundry: "After the run is completed, gain 5 if it was successful." Constant ability, or conditional ability with trigger condition "the run ends."
    Parasite: “Host ice has -1 strength” is a constant ability.

    Inside Job: Constant ability.

    Chum: Constant ability.

    Dirty Laundry: Conditional ability that resolves when the run ends.
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