Meat damage is one of the three types of damage that a Runner can suffer. Meat damage is mechanically identical to net damage, requiring the Runner to trash one card from grip at random, but is caused and prevented by different cards from net damage. If the Runner takes too much damage, s/he can flatline.

Page 20, Column 2, Paragraph(s) 4, Core Rule Book
Meat Damage: The Runner randomly trashes one card from his grip for each point of meat damage done to him.
Page 30, Column 3, Paragraph(s) 1, Core Rule Book
Damage, Meat: A unit of damage that requires the Runner to trash one card from his grip at random.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.