If a Cell Portal causes the Runner to encounter a Sensei twice, the effects of Sensei's subroutine stack.


Suppose the ice on a server is arranged, outermost to innermost: Sensei, Wall of Static, Cell Portal, all rezzed.

If the runner does not break the subroutine on Sensei, breaks the subroutines on Wall of Static, is returned to the outermost ice by Cell Portal, and does not break the subroutine on Sensei the second time they encounter it, how many subroutines does Wall of Static have the second time they encounter it?

Is it...

Three: the native subroutine, plus one from each encounter with Sensei?

Or four: the native subroutine, plus one gained during their first encounter with Wall of Static, plus two more gained during their second encounter with Wall of Static?


Tybb-sly Thanks for the question. The answer is three: one + one for each time Sensei has been encountered.

Followup I checked some previous ruling and wanted to follow up on this. Sensei's original subroutine is still active, and so the Wall of Static would actually have four subroutines instead of three. Sorry for the confusion.


Posted to Board Game Geek by Harris Ennis on May 16, 2014

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